The return to the Tiberium Universe
Command & Conquer 3: Tiberium Wars, developed by EA Los Angeles and published by Electronic Arts, continues the Tiberium sub-series of the Command & Conquer franchise. Set during the Third Tiberium War, the game places players in the ongoing conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, with the alien Scrin emerging as a third playable faction.
Gameplay centers on real-time strategy mechanics, including base construction, Tiberium harvesting, and strategic unit management. Each faction features distinct units and technologies, offering varied tactical approaches across both single-player and multiplayer modes.
Story and core gameplay mechanics
Command & Conquer 3: Tiberium Wars returns players to the Tiberium universe, where the Global Defense Initiative (GDI) and the Brotherhood of Nod engage in large-scale warfare during the Third Tiberium War. The story opens with a surprise attack by Nod, triggering a global conflict that unfolds through separate GDI and Nod campaigns, each providing its own missions and narrative perspective.
Players collect Tiberium to build bases, deploy armies, and research technologies suited to their faction’s strengths. The GDI focuses on heavy armor and direct firepower with units such as the Mammoth Tank, while the Brotherhood of Nod emphasizes stealth, speed, and advanced technology through units like the Avatar Warmech.The Scrin, an alien faction, adds further diversity with distinctive units and abilities that expand strategic options. The game can feel challenging at first, especially for new players learning its systems.
Visuals, presentation, and performance
Command & Conquer 3: Tiberium Wars runs on the SAGE engine, featuring detailed 3D environments, particle effects, and dynamic lighting that bring large-scale battles to life. The game showcases explosions, weather effects, and realistic destruction across its maps. Moreover, it continues the Command & Conquer tradition of live-action cutscenes, starring Joe Kucan as Kane alongside Michael Ironside, Billy Dee Williams, and Grace Park, which connect missions through cinematic storytelling.
The game includes single-player campaigns and multiplayer modes supporting 1v1, 2v2, and custom matches through online play. Players can compete or cooperate using any of the three factions: GDI, Nod, or Scrin.
A classic strategy game reimagined
Command & Conquer 3: Tiberium Wars successfully revitalizes the classic RTS formula with its engaging gameplay, diverse factions, and compelling narrative centered around the Third Tiberium War. The variety of factions offers unique units, abilities, and playstyles, encouraging tactical thinking and adaptability. Whether you’re new to real-time strategy games or a longtime fan, it’s an easy and enjoyable way to experience the Tiberium universe.





